![]() Speaking to IGN after the game’s reveal trailer at E3 2019, Hidetaka Miyazaki said that the game would remain a third-person action RPG that is “heavily based on Dark Souls.” Much like these games, you won’t be returning to populated towns to speak with villagers or collect quests. If you’re a fan of games like Dark Souls and Bloodborne, you don’t have to worry about Elden Ring veering too far from the established formula. Perhaps for the Switch Pro, though! Gameplayġ9 Minutes of Elden Ring Gameplay Preview Publisher Bandai Namco does have a history of releasing games for Nintendo Switch, but it looks like this one will be skipping the handheld hybrid, which comes as no surprise. #Elden ring gameplay trailer seriesPlatformsĮlden Ring is scheduled to launch for PS4, Xbox One, PS5, Xbox Series X/S, and PC. We won’t give away the rest of the trailer, but you should absolutely check it out. After that, a shot of a character sitting at a fire can be seen, also possibly referencing the Souls games. The trailer also gives us a look at what is presumably a boss, and the main character can be seen dodging out of the way of its attacks, before unleashing a devastating blow on their opponent. So it might feature a similar system that enables players to opt out of using a shield just like in Souls. Another detail is that the main character is able to swing their sword with two hands, but in a subsequent shot, they’re seen holding a shield. Dark Souls’ and Bloodborne’s UIs are famous and easily recognizable, so we’re curious to see if a similar interface will appear in Elden Ring. Here, we see some melee action, though it’s important to take note that none of the UI was shown. Later on in the trailer, we get a look at a dark dungeon area, with a greater emphasis on combat. They look like monsters though, if the Souls games are anything to go on, some of them could be allies. As the character rides, a few Dark Souls-esque characters are shown, possibly hinting at the enemies you’ll fight in the game. It starts off with a character summoning a horse before heading off into the open world. It showed off the open world, characters, combat, and some more bits of story. The second trailer revealed during the Kickoff Live! Summer Game Fest event was much more substantial. When not sedentary, Kyle enjoys traveling to the National Parks, seeing new cities, and has ambitions to explore abroad. He's a firm believer in three hours being the perfect length for a movie, but thinks a lot of games are much too long. Or he's trying to get you to watch Mad Men. When not talking about The Legend of Zelda, Dark Souls, Mass Effect, or some PlayStation exclusive, he's probably droning on about the works of Cormac McCarthy, Frank Herbert, Stanley Kubrick, and Wes Anderson. A terminal Midwesterner who graduated from the University of Kansas, Kyle also has knowledge and interest in literature, film, film adaptions of literature, and history. His tenure at SR began in late 2020 as a contributing Game Features writer before quickly becoming a Staff Writer, a role that gradually progressed into an Editor position. One of Kyle's earliest memories is of watching his older brother play Ocarina of Time, which probably explains how he ended up as an Editor for Screen Rant's Gaming section. ![]()
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