As Camelot Unchained enters a stage when they can start actually sharing the game itself, I hope the team at CSE keeps it up. I’m a fan of letting your game speak for itself rather than having to create marketing materials or bs videos of a dev sitting there talking. Post subject: Camelot Unchained (DAoC 2), player building video + intro. I’m a fan of the “our game is not for everyone” tone. I love the blunt and matter of fact way in which they talk about their game. Something else I want to touch on briefly is the way in which Mark and his team are promoting/marketing/etc., CU. My mind is creating these types of experience already in the graphical style of what I’ve seen in Camelot Unchained. It’s all about the realm, the large group, and the server battling together rather than guilds or individuals or teams. The only game to truly capture my attention from a PvP angle was Dark Age of Camelot. Camelot Unchained offers the three factions of Arthurian, Tuatha De Danann, and Viking, and focuses on Realm-vs-Realm, housing, and a player economy. When it comes to PvP I’m reluctant to participate and always have been since I started playing online games. Camelot Unchained is an Arthurian fantasy MMORPG from City State Entertainment and Mark Jacobs, founder of Mythic Entertainment and known for his development of Dark Age of Camelot. I’m starting to get excited to think about playing this game and rekindling that sense of a big world of territories ripe for the conquering. stands for Camelot Unchained Building Environment, a hybrid online/standalone building game which is being developed as part of Camelot Unchained. I think the character models already look good and have a lot of potential. Pretty cool right? I’m liking how they’ve progressed from that tech demo.  When I saw the screenshots from the P.A.T. #Camelot unchained screenshots 1080p#While it can comfortably perform at 1080p we know it is best served at 1440p resolutions and could possibly go up to 4K. I’m not a graphics whore or snob (well okay maybe a little). To summarise, Camelot Unchained works very well with a GeForce RTX 2080 Ti. I’ll be the first to admit that I thought Camelot Unchained would look rough. I think I get access to some version of Alpha based on my support of their Kickstarter campaign… I just can’t remember when or how I’m supposed to be getting that access. Camelot Unchained is currently in pre-alpha testing. Such a welcome change from the dismal outlook I’ve had on MMOs lately. My excitement for Camelot Unchained is really starting to ramp up.
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